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Telltale Games’ decision-making as to what consists of compelling gameplay lately has me stumped. When Telltale finally hit its stride in the final episode, the impact of my decisions was blunted by the fact that I wasn’t invested in most of the people I was traveling with. As a result, attempts to make me care about Javier and his companions faltered. But The Walking Dead A New Frontier’s narrative spends most of its episodes floundering as Javier and Clementine duke it out for the spotlight, with Clementine’s briefer moments taking the greatest toll on your tear ducts purely based on the build-up from previous seasons. Of course, it’s Clementine.ĭon’t mistake me. Were we meeting a new lead and a new group, building relationships with them through dialogue, and setting them up for failure or worse failure based on our choices? Or was all this just a set-up for Clementine? But while Season 2 managed to find some moments of its own despite the gradual descent into Bad Telltale Gameplay that’s permeated all of their other games since, Season 3 wasted four out of five of its episodes not sure what story it wanted to tell.
#The walking dead a new frontier release date series#
No season of Telltale’s The Walking Dead has affected me the way Season 1 did, and since its heavy conclusion, I’ve found that almost all emotional impact landed by the series has been based on my memories of that season.